Database
Characteristics
This page contains the basic information about how character stats work in The Lupa World. Primary attributes define a hero's role in battle, while derived stats determine damage, survivability, and the effectiveness of effects.
Primary Attributes
Stamina
The main survival attribute. Increases total health and affects health regeneration.
Strength
The main attribute for humans and orcs. Affects attack power and helps improve defensive stats like block.
Agility
The main attribute for elves. Affects damage, dodge chance, critical chance and reduces miss chance.
Armor
Reduces incoming physical damage. Armor mainly comes from gear, shields and special effects.
Combat and Derived Stats
Total HP
Character maximum health: {value}. Increases from Stamina and gear bonuses.
HP Regeneration
Health regeneration per second. Depends on Stamina and active effects.
Attack Power
Attack power depends on the character class: humans and orcs use Strength, elves use Agility. It also increases from equipment.
Attack speed
Character attack speed. Lower value means faster attacks.
Block Chance
Chance to block part of incoming damage. Increases from Strength and gear.
Miss Chance
Chance to miss an attack. Reduced by Agility and gear bonuses.
Dodge chance
Chance to dodge an attack. Increases from Agility and gear. Growth slows at high values.
Parry
Chance to parry an attack with a weapon. Depends on gear and having a weapon equipped.
Critical hit chance
Chance to deal a critical hit. Increases from Agility and gear. Growth slows at high values.
Critical Multiplier
Damage multiplier for critical hits. Depends on class, Agility and gear.
Healing Done
Bonus to the effectiveness of healing applied by the character.
Magic Damage Done
Bonus to magic damage dealt by the character.
Healing Received
Bonus to healing received by the character.
Magic Damage Taken
Modification of magic damage received by the character.