Database

Characteristics

This page contains the basic information about how character stats work in The Lupa World. Primary attributes define a hero's role in battle, while derived stats determine damage, survivability, and the effectiveness of effects.

Primary Attributes

Stamina

The main survival attribute. Increases total health and affects health regeneration.

Strength

The main attribute for humans and orcs. Affects attack power and helps improve defensive stats like block.

Agility

The main attribute for elves. Affects damage, dodge chance, critical chance and reduces miss chance.

Armor

Reduces incoming physical damage. Armor mainly comes from gear, shields and special effects.

Combat and Derived Stats

Total HP

Character maximum health: {value}. Increases from Stamina and gear bonuses.

HP Regeneration

Health regeneration per second. Depends on Stamina and active effects.

Attack Power

Attack power depends on the character class: humans and orcs use Strength, elves use Agility. It also increases from equipment.

Attack speed

Character attack speed. Lower value means faster attacks.

Block Chance

Chance to block part of incoming damage. Increases from Strength and gear.

Miss Chance

Chance to miss an attack. Reduced by Agility and gear bonuses.

Dodge chance

Chance to dodge an attack. Increases from Agility and gear. Growth slows at high values.

Parry

Chance to parry an attack with a weapon. Depends on gear and having a weapon equipped.

Critical hit chance

Chance to deal a critical hit. Increases from Agility and gear. Growth slows at high values.

Critical Multiplier

Damage multiplier for critical hits. Depends on class, Agility and gear.

Healing Done

Bonus to the effectiveness of healing applied by the character.

Magic Damage Done

Bonus to magic damage dealt by the character.

Healing Received

Bonus to healing received by the character.

Magic Damage Taken

Modification of magic damage received by the character.