#398 A Base for Strong Medicine
Short description
Bring Sara Spring Glowcaps from the cave by the monastery spring
Description
Greetings, {name}. I once knew how to brew a truly fine healing potion. Not a quick roadside decoction, but a strong remedy that could close deep wounds and restore strength to those others had nearly given up on.
The real secret was not in the flask or in expensive powders. In the Royal Gardens, by the spring near the monastery, there used to be a strange damp cave. Spring Glowcaps grew on its walls - odd mushrooms that glowed in the dark with a soft blue light. They gave the potion its steady healing strength.
Those lands are now full of unclean things, and I can no longer go there myself. The cave may be overgrown, collapsed, or turned into a lair for something worse than ordinary beasts. If you decide to search for Spring Glowcaps, please do not go alone. Find friends first, or this will be recklessness, not courage.
If you bring me Spring Glowcaps, I will share the recipe with you and show you how to work the mortar so the mushroom's strength is not lost in the process.
Requirements
- Character level: 25
- Required profession: Alchemist (Skill level: 225)
- Required item: Spring Glowcaps x10
Rewards
- Coins: 1000
Completion text
Yes... these are the ones. I had almost forgotten that faint glow and the smell of damp stone. So the cave still lives, despite all the unclean things around the monastery.
I promised to share the recipe. Watch closely: mushrooms like these cannot simply be thrown into a cauldron. They must be ground slowly, without brute force, until the flesh releases its sap but has not yet lost its glow. A good mortar helps you feel that moment. Remember the motion of the hand, and do not rush. This is where a strong healing potion begins.
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